Hardware

Transitioning to wireless peripherals has changed the landscape of gaming accessories over the last few years. The freedom from cords has made gaming experiences feel more fluid, less constrained. Yet while most gamers embrace this advancement, there’s a faction that remains skeptical, particularly when it comes to the concept of removable batteries. After years of
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At Computex 2025, Nvidia showcased its forward-thinking vision for the future, centering the discussion on artificial intelligence (AI) and its revolutionary potential. While the keynote brimmed with innovations—AI factories, digital agents, and an array of advanced AI technologies—the real revelation that captured everyone’s attention was a surreal depiction of a new Nvidia office, dubbed “Constellation.”
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In an era marked by ever-growing graphical demands and resource-hungry game engines, the unveiling of the system requirements for *Stellar Blade* represents a beacon of hope for gamers. This action-adventure title, developed using Unreal Engine 4, stands in stark contrast to the behemoth titles emerging from Unreal Engine 5, which typically require powerful hardware specifications.
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As we gear up for the eagerly awaited Computex event, which showcases innovation in technology and gaming, enthusiasts and experts alike are buzzing with excitement over the potential product unveilings. Among the most anticipated announcements are the entry-level graphics processing units (GPUs), and Intel’s Arc B770 is at the forefront of these discussions. It’s a
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