PlayStation

In a bold move that promises to reshape the Destiny 2 landscape, Bungie has announced a new twice-yearly expansion model that aims to deliver engaging content at an accelerated pace. This strategy, articulated by assistant game director Robbie Stevens in a recent livestream, draws inspiration from past successful experiences, namely the “Rise of Iron” expansion
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In a surprising twist for indie game enthusiasts, ‘Exil’, an ambitious side-scrolling Metroidvania, has made waves on Kickstarter, easily surpassing its original fundraising goal of merely one dollar. While it’s unconventional to set such a modest target, the strategic choice seems to aim for engagement rather than an overwhelming financial requirement. Developers Mystic Clockwork Studio
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