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In the rapidly evolving world of video game development, tech demos play a crucial yet often misunderstood role in shaping player expectations. As technology progresses, developers showcase their advancements through carefully crafted demonstrations, but the line between a tech demo and actual gameplay can sometimes blur. The recent discussions surrounding The Witcher 4’s tech demo
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When it comes to open-world gaming, the size of the map isn’t always the most critical element to consider. Techland’s upcoming Dying Light: The Beast is set to challenge the notion that bigger is better. The franchise director, Tymon Smektala, emphasizes the importance of a hand-crafted experience, suggesting that immersive gameplay does not necessarily correlate
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Capcom’s iconic fighting franchise, Street Fighter, has long thrived on its ability to engage players not only through gameplay but also via its rich visual aesthetics and character design. With the recent announcement of new post-release costumes for Street Fighter 6, there’s a palpable buzz within the community. While the latest installment has been generally
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As the gaming community eagerly anticipates the release of Resident Evil Requiem, the absence of fan-favorite Leon Kennedy in promotional materials raises eyebrows. Director Koshi Nakanishi has taken an unusual approach, leaving many scratching their heads rather than addressing the elephant in the room. Rumors abound regarding Kennedy’s potential involvement in Resident Evil 9, but
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In the ever-evolving world of kart racing games, Sonic Racing: CrossWorlds stands out as a bold experiment in gameplay dynamics. Unlike traditional titles where power-ups and random items can skew the competitive balance, Sonic Racing was designed with strategic precision. Developers from both the Sonic and Sega Arcade Racing franchises embarked on a journey to
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In today’s increasingly competitive gaming landscape, developers face the daunting task of distinguishing their creations within a sea of content. Techland’s franchise director Tymon Smektala, in a candid interview, sheds light on the critical aspects necessary for achieving resonance with players, particularly in their flagship series, Dying Light. He emphasizes that while absolute perfection may
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