PlayStation

Sony Interactive Entertainment has recently navigated turbulent waters with the launch of its live service game, Concord. This title, which was anticipated to be a cornerstone of Sony’s expansion into the multiplayer space, faced immediate backlash following its launch. The game’s abrupt removal from circulation just weeks after its release stirred significant concern among the
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In the rapidly changing landscape of video gaming, the recent debut of the Nintendo Switch 2 has attracted significant attention. This new console promises impressive features designed to enhance players’ experiences. However, while the allure of this innovative system is undoubtedly appealing, it raises an ongoing question that has long driven the gaming market’s competitive
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The anticipation surrounding Gearbox Software’s upcoming title, Borderlands 4, is palpable, especially with CEO Randy Pitchford building momentum through social media engagement. The gaming community has been abuzz as Pitchford conducted polls to gather fan sentiments on what elements contribute to a “better” gaming experience in the looter shooter genre. This direct engagement with the
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In an era overflowing with game releases, two titles have recently surged into the limelight: *Splitgate 2* and *Borderlands 4*. Both first-person shooters (FPS) present promising mechanics and the allure of unique gameplay experiences, capitalizing on their predecessors’ successes. However, despite their substantial momentum and aesthetic appeal, these games exemplify a persistent trend that plagues
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Capcom has stirred excitement and trepidation in gaming communities with the unveiling of the new trailer for *Resident Evil Requiem* at Summer Game Fest 2025. Known for their flair in reimagining survival horror, the company has masterfully blended nostalgia and innovation in this installment of the beloved franchise. By taking cues from the atmospheric storytelling
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Capitalism often operates under a veil of success, but lurking beneath the surface are echoes of despair and division—an irony that Yasumi Matsuno poignantly captured with his recent commentary on the remaster of Final Fantasy Tactics, now titled “Final Fantasy Tactics: The Ivalice Chronicles.” By intertwining his personal narrative with the socio-economic backdrop of his
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The landscape of game development is like a roller coaster, teetering between exhilarating highs and crushing lows. This emotional spectrum is uniquely captured in the process behind the creation of “Clair Obscur: Expedition 33.” It’s a narrative common among creative professionals, where initial visions often clash with the stark realities of execution. Guillame Broche, CEO
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FromSoftware’s transition from traditional single-player experiences to a co-op-centric framework with Elden Ring Nightreign exemplifies a bold creative risk. The studio has become synonymous with intricate worlds and deep lore, where players often relish in the exploration and discovery that stem from slower-paced play. However, as development progressed, the team faced a critical decision point:
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